Architecture and Graphic Design 架构与图形设计
Last updated
Last updated
Not being artists or graphic designers ourselves, we don't have an extensive list of suggestions; but we have found the following useful or inspiring:
我们自己既不是艺术家也不是平面设计师,因此没有广泛的建议清单;但我们发现以下书籍很有用或很有启发性:
Cover 封面 | Book 书名 | Author 作者 | Comment 评论 |
---|---|---|---|
The next three books comprise a series and should be read in this order. Don't be put off by the long-winded titles. They are invaluable tools for learning to express numeric quantities visually, something every game designer must do:
接下来的三本书是一个系列,应该按照这个顺序阅读。不要被冗长的书名所迷惑。它们是学习直观表达数字量的宝贵工具,是每个游戏设计师都必须做的:
Cover 封面 | Book 书名 | Author 作者 |
---|---|---|
Christopher Alexander, et al.
Owen Jones
Various editions exist, including one on CD-ROM. A massive collection of decorative elements. 有多种版本,包括一个光盘版本。收集了大量装饰元素。
Albert Racinet
Various editions. Another massive collection of decorative elements. Don't worry about the fact that it's in French—just look at the pictures. 有多种版本。另一本大量装饰元素的作品集。别担心这是法文版,看看图片就行。
Edward R. Tufte
Edward R. Tufte
Edward R. Tufte